AI Insights · Timothy · January 2024
Top 5 Idler Games on Android in Spain, Q4 2023
Performance of the top 5 idler games on Android in Spain during Q4 2023, highlighting their downloads, revenue, and weekly active users trends.
In Q4 2023, the top 5 idler games on Android in Spain showed varied performance in terms of downloads, revenue, and weekly active users. Below is a detailed analysis of each game's metrics.
My Perfect Hotel had a fluctuating revenue, peaking at $605 in the last week of September and dropping to $112 by the end of December. Downloads saw a spike in early November with 54K, followed by a dip and a recovery to 42K in the last week of December. Weekly active users peaked at 128K in early November before declining to 74K in mid-December and then rising again to 104K by the end of the quarter.
Outlets Rush from Supercent, Inc. had a notable increase in revenue, starting at $7 in late September and reaching $215 by the end of December. Downloads surged dramatically in December, hitting 47K in the last week. Weekly active users followed a similar trend, increasing from 11K in late September to 104K by the end of December.
Burger Please! also from Supercent, Inc., showed steady revenue with minor fluctuations, peaking at $134 in mid-October and ending the quarter at $57. Downloads remained relatively stable, with a high of 14K in early December. The game maintained a strong weekly active user base, increasing from 151K in late September to 165K by the end of December.
Gym Workout Clicker: Muscle Up had minimal revenue, with a peak of $8 in mid-December. Downloads fluctuated significantly, peaking at 14K in early October and dropping to 1.5K by late October, then gradually rising to 7.8K by the end of December. Weekly active users increased consistently, from 70K in late September to 98K by the end of December.
Idle Lumber Empire experienced stable revenue, peaking at $2.5K in early December. Downloads showed a rise in late October with 8.9K, followed by a decline and ending at 4.8K in late December. Weekly active users saw growth from 12K in late September to 17K by the end of October, followed by fluctuations and ending the quarter at 11K.
For more detailed insights on these games and others, visit Sensor Tower.